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User Perceptions of Drawing Logic Diagrams with Pen-Centric User Interfaces

机译:使用笔式用户界面的绘制逻辑图的用户看法

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Researchers hypothesize pen-based interfaces are the input method of choice for structured 2D languages, as they are natural for users. In our research we asked whether naturalness, similarity to pen and paper, is more important than speed of entry and ease of use by performing a study comparing interfaces for creating logic diagrams. We compared a Wizard of Oz based sketch interface with 100% accuracy, a drag-and-drop interface, and a hybrid interface combining features from sketch and drag-and-drop. Eighteen college students with logic gate diagram backgrounds participated in the study. We found that participants finished fastest with the hybrid interface, but ten out of eighteen participants felt that the sketch interface was fastest. Ten participants ranked the sketch interface easiest to use, while the hybrid interface was rated highly on ease of use metrics. Participants showed significant inclination towards the sketch interface as being natural. While the hybrid and sketch interfaces were ranked best for overall preference, neither was ranked more than the other. Even though the hybrid interface was empirically faster, user preferences for the interfaces varied, with many participants favoring the sketch interface. Finally, we tested for correlations between overall ranking for interfaces and other rankings on the interfaces and found the strongest correlation to be with ease of use. Based on our results, we believe that combining sketching with other interface paradigms could lead to better interfaces for structured 2D languages.
机译:研究人员假设基于笔的界面是结构化2D语言的选择的输入方法,因为它们对于用户很自然。在我们的研究中,我们询问是否对笔和纸张的自然,相似,而不是进入的速度和易于使用,通过执行用于创建逻辑图的界面进行比较。我们将基于OZ的向导与100%精度,拖放接口和混合界面组合剪影和拖放的混合界面。十八名大学生,逻辑门图背景参加了这项研究。我们发现参与者与混合界面最快地完成,但是十八名参与者中的十个感觉到草图界面最快。十个参与者将最容易使用的草图界面排名,而混合界面是高度高于使用度量的。参与者对素描界面的显着倾向是自然的。虽然混合动力车和素描界面被排名最佳,但既不比其他人排名更多。即使混合界面经验上更快,对于接口的用户偏好也有所不同,很多参与者都喜欢草图界面。最后,我们测试了对接口的整体排名与接口的其他排名之间的相关性,并且发现与易用性最强的相关性。根据我们的结果,我们认为与其他接口范例相结合的素描可能会导致结构化2D语言的更好的接口。

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