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Design optimization of a global/local tone mapping processor on arm SOC platform for real-time high dynamic range video

机译:设计优化ARM SoC平台上的全球/本地音调映射处理器,用于实时高动态范围视频

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As the advance of high quality displays such as organic light-emitting diode (OLED) or laser TV, the importance of a real-time high dynamic range (HDR) data processing for display devices increases significantly. Many tone mapping algorithms are proposed for rendering HDR images or videos on display screens. The choice of tone mapping algorithm depends on characteristics of displays such as luminance range, contrast ratio and gamma correction. An ideal HDR tone mapping processor should include several tone mapping algorithms and be able to select an appropriate one for different kind of devices and applications. Such a HDR tone mapping processor has characteristics of robust core functionality, high flexibility, and low area consumption. An ARM core based system on chip (SOC) platform with HDR tone mapping ASIC is suitable for such applications. In this paper, we present a systematic methodology to develop an optimized architecture for tone mapping processor in the ARM SOC platform. We illustrate the approach by a HDR tone mapping processor that can handle both photographic and gradient compression. The optimization is achieved through four major steps: common module extraction, computation power enhancement, hardware/software partition and cost function analysis. Based on the proposed scheme, we develop an integrated photographic and gradient compression HDR tone mapping processor that can process 1024×768 images at 60 fps. This design runs at 100MHz clock and consumes area of 13.8 mm2 under TSMC 0.13um technology with 50% improvement in speed and area compared with previous results.
机译:作为有机发光二极管(OLED)或激光电视等高质量显示器的进展,显示装置的实时高动态范围(HDR)数据处理的重要性显着增加。提出了许多音调映射算法用于在显示屏上呈现HDR图像或视频。色调映射算法的选择取决于亮度范围,对比度和伽马校正的显示器的特性。理想的HDR音调映射处理器应包括多个音调映射算法,并且能够为不同类型的设备和应用选择合适的音调映射算法。这种HDR色调映射处理器具有强大的核心功能,灵活性和低区域消耗的特征。具有HDR色调映射ASIC的芯片(SOC)平台上基于ARM核心系统适用于这些应用。在本文中,我们提出了一种系统方法,用于在ARM SoC平台中开发用于音调映射处理器的优化架构。我们通过HDR色调映射处理器说明了该方法,该处理器可以处理摄影和渐变压缩。优化通过四个主要步骤实现:常见模块提取,计算电源增强,硬件/软件分区和成本函数分析。基于所提出的方案,我们开发了一个集成的摄影和渐变压缩HDR色调映射处理器,可以在60 fps下处理1024×768图像。该设计在100MHz时钟运行,在TSMC 0.13um技术下消耗13.8毫米 2 的面积为50%,与先前的结果相比,速度和区域的提高50%。

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