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COMBINING TEXTURE SYNTHESIS AND DIFFUSION FOR IMAGE INPAINTING

机译:结合纹理合成和扩散对图像染色

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Image inpainting or image completion consists in filling in the missing data of an image in a visually plausible way. Many works on this subject have been proposed these recent years. They can mainly be decomposed into two groups: geometric methods and texture synthesis methods. Texture synthesis methods work best with images containing only textures while geometric approaches are limited to smooth images containing strong edges. In this paper, we first present an extended state of the art. Then a new algorithm dedicated to both types of images is introduced. The basic idea is to decompose the original image into a structure and a texture image. Each of them is then filled in with some extensions of one of the best methods from the literature. A comparison with some existing methods on different natural images shows the strength of the proposed approach.
机译:图像染色或图像完成包括以视觉卓越方式填充图像的缺失数据。近年来,这项主题的许多作品已经提出。它们主要可以分解为两组:几何方法和纹理合成方法。纹理综合方法最佳地用仅包含纹理的图像,而几何方法仅限于包含强边的平滑图像。在本文中,我们首先展示了延长的艺术状态。然后引入了专用于两种类型图像的新算法。基本思想是将原始图像分解为结构和纹理图像。然后,它们中的每一个都填充了来自文献中最好的方法之一的一些延伸。与不同自然图像的一些现有方法的比较显示了所提出的方法的强度。

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