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Human Synthesis and Scene Compositing

机译:人体合成与场景合成

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Generating good quality and geometrically plausible synthetic images of humans with the ability to control appearance, pose and shape parameters, has become increasingly important for a variety of tasks ranging from photo editing, fashion virtual try-on, to special effects and image compression. In this paper, we propose a HUSC (HUman Synthesis and Scene Compositing) framework for the realistic synthesis of humans with different appearance, in novel poses and scenes. Central to our formulation is 3d reasoning for both people and scenes, in order to produce realistic collages, by correctly modeling perspective effects and occlusion, by taking into account scene semantics and by adequately handling relative scales. Conceptually our framework consists of three components: (1) a human image synthesis model with controllable pose and appearance, based on a parametric representation, (2) a person insertion procedure that leverages the geometry and semantics of the 3d scene, and (3) an appearance compositing process to create a seamless blending between the colors of the scene and the generated human image, and avoid visual artifacts. The performance of our framework is supported by both qualitative and quantitative results, in particular state-of-the art synthesis scores for the DeepFash-ion dataset.
机译:通过控制外观,姿势和形状参数的能力来产生良好的质量和几何合理的合成图像,对照片编辑,时尚虚拟试验的各种任务变得越来越重要,对特殊效果和图像压缩。在本文中,我们提出了一种HESC(人类合成和现场合成)框架,用于在新颖的姿势和场景中具有不同外观的人类的现实合成。我们的配方核心是人与人的3D推理,通过考虑场景语义并通过充分处理相对尺度来生产透视效果和遮挡来生产现实拼贴。概念上我们的框架由三个组件组成:(1)基于参数表示的人类图像合成模型,具有可控姿势和外观,(2)一个人插入过程,其利用3D场景的几何和语义,和(3)一种外观合成过程,可以在场景颜色与生成的人类图像之间创建无缝混合,并避免视觉伪影。通过定性和定量结果支持我们的框架的性能,特别是DeepFash离子数据集的最新技术合成分数。

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