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Learning Basis Representation to Refine 3D Human Pose Estimations

机译:学习基础代表以改进3D人类姿势估计

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Estimating 3D human poses from 2D joint positions is an ill-posed problem, and is further complicated by the fact that the estimated 2D joints usually have errors to which most of the 3D pose estimators are sensitive. In this work, we present an approach to refine inaccurate 3D pose estimations. The core idea of the approach is to learn a number of bases to obtain tight approximations of the low-dimensional pose manifold where a 3D pose is represented by a convex combination of the bases. The representation requires that globally the refined poses are close to the pose manifold thus avoiding generating illegitimate poses. Second, the designed bases also have the property to guarantee that the distances among the body joints of a pose are within reasonable ranges. Experiments on benchmark datasets show that our approach obtains more legitimate poses over the baselines. In particular, the limb lengths are closer to the ground truth.
机译:估计来自2D联合位置的3D人类姿势是一个不良问题,并且由于估计的2D关节通常具有大多数3D姿势估计器是敏感的错误而进一步复杂的事实。 在这项工作中,我们提出了一种优化不准确的3D姿态估计的方法。 该方法的核心思想是学习许多基础,以获得低维姿势歧管的紧密近似,其中3D姿势由基部的凸起组合表示。 该表示要求全局精致的姿势接近姿势歧管,从而避免产生非法姿势。 其次,设计的基地还具有保证姿势的身体关节之间的距离在合理的范围内。 基准数据集的实验表明,我们的方法在基线上获得了更合法的构成。 特别是,肢体长度更靠近地面真相。

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