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Parts-based 3D object classification

机译:基于零件的3D对象分类

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This paper presents a parts-based method for classifying scenes of 3D objects into a set of pre-determined object classes. Working at the part level, as opposed to the whole object level, enables a more flexible class representation and allows scenes in which the query object is significantly occluded to be classified. In our approach, parts are extracted from training objects and grouped into part classes using a hierarchical clustering algorithm. Each part class is represented as a collection of semi-local shape features and can be used to perform part class recognition. A mapping from part classes to object classes is derived from the learned part classes and known object classes. At run-time, a 3D query scene is sampled, local shape features are computed, and the object class is determined using the learned part classes and the part-to-object mapping. The approach is demonstrated by classifying novel 3D scenes of vehicles into eight classes.
机译:本文介绍了一种基于零件的方法,用于将3D对象的场景分类为一组预定的对象类。与整个对象级别相反,在零件级别工作,使得更灵活的类表示,并且允许询问对象被显着遮挡的场景进行分类。在我们的方法中,零件从训练对象中提取,并使用分层聚类算法分组成零件类。每个零件类都表示为半本地形状特征的集合,并且可用于执行部分类识别。从零件类到对象类的映射是从学习的部分类和已知的对象类中派生的。在运行时,采样3D查询场景,计算本地形状特征,使用学习的部分类和零件到对象映射确定对象类。通过将新颖的3D场景分类为八个课程,通过将新颖的3D场景进行分类来证明该方法。

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