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Presenting Identity in a Virtual World through Avatar Appearances

机译:通过头像外观呈现虚拟世界中的身份

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One of the first tasks that people must do when entering a virtual world (VW) is create a virtual representation for themselves. In many VWs, this means creating an avatar that represents some desired appearance, whether a reflection of one's real life self, or a different identity. We investigate the variety of ways in which people create and evolve avatar appearances in the VW of Second Life (SL) through contextual interviews. Our findings reveal that users balance pressures from the societal norms of SL with the need to create an appearance that matches a desired virtual identity. These identity needs differ based on four types of users - Realistics, Ideals, Fantasies, and Roleplayers - where each presents unique challenges for avatar design. Current research tends to focus on the needs of only one of these user types.
机译:人们必须在进入虚拟世界(VW)时必须做的第一个任务是为自己创建虚拟表示。在许多大众中,这意味着创建一个代表一些所需外观的化身,无论是一个人的现实生活的反映还是不同的身份。我们通过上下文访谈调查人们在第二次生命(SL)的VW中创造和演变成像似的的各种方式。我们的调查结果表明,用户平衡了SL的社会规范的压力,需要创造与所需虚拟身份匹配的外观。这些身份需求根据四种类型的用户 - 现实,理想,幻想和角色播放器不同 - 每个用户 - 每个人都为化身设计带来了独特的挑战。目前的研究倾向于关注只有其中一个用户类型的需求。

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