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Database and Narratological Representation of Australian Aboriginal Knowledge as Information Visualisation using a Game Engine.

机译:使用游戏引擎的澳大利亚原住民知识的数据库和叙事学代表作为信息可视化。

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Current database technologies do not support contextualised representations of multi-dimensional narratives. This paper outlines a new approach to this problem using a multi-dimensional database served in a 3D game environment. Preliminary results indicate it is a particularly efficient method for the types of contextualised narratives used by Australian Aboriginal peoples to tell their stories about their traditional landscapes and knowledge practices. We discuss the development of a tool that complements rather than supplants direct experience of these traditional knowledge practices.
机译:当前数据库技术不支持多维叙述的上下文化表示。本文概述了使用3D游戏环境中服务的多维数据库的新方法。初步结果表明,澳大利亚原住民人民使用的语境化叙述的类型是特别有效的方法,以讲述其传统风景和知识实践的故事。我们讨论了一种互补的工具的开发,而不是本传统知识实践的直接经验。

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