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Research on Touch as a Means of Interaction in Digital Art

机译:触摸作为数字艺术互动手段的研究

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This paper explores touch as a medium of creative expression in digital art. Important to this work is haptic interaction which takes place via a physical interface. Touch is not simply a tactile sensation, but also a way to explore an environment by combining sensory information such as pressure and temperature. Therefore an artist's creation can be understood by the viewer through the sensory information received. The main focus of the paper is on the sense of touch and it will help our understanding to investigate the following four artworks and corresponding technologies. The selected works include both visual and audio interactions. Touch Me concentrates on the sensory experience perceived through the skin, while A-Volve, Colorful Touch Palette and FuSA2 Touch Display are concerned with the virtual hand in technological systems. I believe that multi-touch, which enables a user to interact with more than one finger, will become the most important tool for experiencing sensory digital art in the future.
机译:本文探讨了数字艺术中创造性表达的媒体。对于这项工作重要的是通过物理接口进行的触觉交互。触摸不仅仅是一种触觉感觉,而且还通过组合诸如压力和温度的感觉信息来探索环境的方法。因此,观看者可以通过接收的感官信息来理解艺术家的创作。纸张的主要重点是触感的感觉,它将有助于我们的理解,调查以下四个艺术品和相应的技术。所选工作包括视觉和音频交互。触摸我专注于通过皮肤感知的感觉体验,而A-Volve,彩色触摸调色板和Fusa2触摸显示屏涉及技术系统中的虚拟手。我相信多点触控,这使得用户能够与不止一种手指交互,将成为未来体验感官数字艺术的最重要的工具。

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