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Wouldn't you like to have your own studio in Croquet?

机译:你不想在槌球上拥有自己的工作室吗?

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We present the Greenhouse, a new concept for a studio-like metaphor supporting content creation within Croquet ([Smith et al. 2003]). The Greenhouse is a scalable working environment enabling people to either carry out their work in private or share their progress with a community of users. The metaphor of a greenhouse is ideally suited to build upon since it is known as a shelter for the young and innocent. In the process of creation, new ideas need similar protection, here represented by semi-transparent walls: they serve as an almost invisible barrier between private and public space and can be dynamically adjusted, thereby enabling both active and passive participation in the work process. The greenhouse as a 3D object within the 3D world allows to structure infinite virtual space. By creating a greenhouse the user becomes the "landlord" of this virtual property and may define appropriate "house rules" for this subset of space including what and with whom to share both process and the results of the work.
机译:我们介绍了温室,一个新的概念,用于支持槌球内容的内容创作的工作室的隐喻([Smith等人2003])。温室是一个可扩展的工作环境,使人们能够私密地执行他们的工作或与用户社区分享他们的进度。温室的隐喻非常适合建立,因为它被称为年轻人和无辜的庇护所。在创建过程中,新思路需要类似的保护,这里由半透明墙壁表示:它们是私有和公共空间之间几乎看不见的障碍,可以动态调整,从而实现工作过程中的主动和被动参与。温室作为3D世界内的3D对象允许构建无限的虚拟空间。通过创建温室,用户成为此虚拟属性的“楼主”,可以为此空间子集定义适当的“House规则”,包括与共享过程和工作结果共享的内容和与谁一起。

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