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Studying designers using a tabletop system for 3D design with a focus on the impact on spatial cognition

机译:使用桌面系统进行3D设计的设计师,重点关注对空间认知的影响

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Tabletop systems provide a platform for developing novel interaction systems, including tangible user interfaces (TUIs). This paper presents a study of the effects of a tabletop system with tangible user interfaces on designers' spatial cognition and design communication in collaborative design. In devising an experiment that can highlight the impact on spatial cognition while using TUIs, we compared designers using a tangible user interface (TUI) on a tabletop system to designers using a graphical user interface (GUI) on a typical desktop computer with mouse and keyboard. The designers were given a configuration design task in which they manipulated 3D objects to meet design specifications. Our preliminary findings are that designers using the tabletop system with TUIs reasoned about spatial relationships among 3D objects and discovered unexpected spatial relationships, while the designers using the traditional keyboard and mouse interfaces reasoned about individual 3D objects.
机译:桌面系统为开发新颖的交互系统提供平台,包括有形用户界面(TUIS)。本文介绍了桌面系统对设计者空间认知和协作设计中的设计通信的有形用户界面的影响。在设计实验中,在使用TUIS时可以突出对空间认知的影响,我们将设计人员比较在桌面系统上使用具有鼠标和键盘的典型桌面计算机上的图形用户界面(GUI)的设计者使用图形用户界面(GUI) 。设计人员是一个配置设计任务,其中他们操纵3D对象以满足设计规范。我们的初步调查结果是设计人员使用桌面系统的TUIS关于3D对象之间的空间关系,并发现了意想不到的空间关系,而设计人员使用传统键盘和鼠标接口的原因是关于各个3D对象的原因。

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