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Geometry Modeling for Cotton Leaf Based on NURBS

机译:基于NURBS的棉花棉花几何建模

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In this paper, we have developed model of cotton organs using NURBS surface, present a introduction of Topological Structures on virtual plant from our personal perspective and simulated a 3-D growing of cotton with OpenGL and VC++ 6.0. briefly introduce method of simulating cotton organ based on NURBS and from our personal perspective present a introduction of Topological Structures on virtual plant. Based on VC++6.0 and OpenGl, methods of establishing models of main cotton organ using techniques of computer graphics are presented and realistic results have been achieved. Burls of stem and fruit branches are simulated by octahedron like prism. Other ogans are built based on NURBS, These organs are: bell caulis leaf fruit branch leaf Petal bract. Using NURBS we don't need to obtain an abundance of accurate data and bother with regression equation by contrast with three-dimensional digital. Topological Structures of cotton is represented by C++ class: stem class and fruit branch class.
机译:在本文中,我们开发了使用Nurbs Surface的棉质器官模型,从我们的个人视角下引入虚拟工厂上的拓扑结构,并模拟了AdenGL和VC ++ 6.0的3D棉花生长。简要介绍基于NURBS模拟棉花器官的方法,从我们的个人视角提出虚拟植物拓扑结构的引入。基于VC ++ 6.0和OpenGL,提出了使用计算机图形技术建立主棉器官模型的方法,并实现了现实的结果。茎和果枝的毛刺被八面体像棱镜一样模拟。其他ogans是基于NURBS构建的,这些器官是:钟Caulis叶果枝叶花瓣苞片。使用NURBS,我们不需要通过三维数字对比进行回归方程来获得丰富的准确数据和麻烦。棉质拓扑结构由C ++类代表:Stem类和果分支课。

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