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A game-theoretic view on the interference channel with random access

机译:随机访问的干扰通道上的游戏理论视图

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As an important building block of cognitive radio networks, the interference channel with distributed and competing radio access is currently an active area of research. In this work, a basic two-by-two interference channel is studied by considering random packet arrivals and random access. In particular, each transmitter is assumed to select independently and concurrently a transmission probability based on the state of the system queues. Both the cases of perfect and partial information about the transmitters' backlogs are addressed. The system is analyzed using tools from game theory, and specifically from the theory of stochastic games. The main conclusion is that random packet arrival has a beneficial effect on the efficiency of decentralized random access. This result is achieved by comparing the efficiency of Nash equilibria for the case of backlogged users with the corresponding equilibria in presence of random packet arrivals via numerical simulations.
机译:作为认知无线电网络的重要构建块,具有分布式和竞争无线电接入的干扰通道目前是一个有效的研究领域。 在这项工作中,通过考虑随机数据包到达和随机访问来研究基本的两倍干扰通道。 特别地,假设每个发射机基于系统队列的状态独立地选择并同时选择传输概率。 解决了关于发射器的积压的完美和部分信息的情况。 使用来自游戏理论的工具和专门从随机游戏理论进行分析。 主要结论是随机数据包到达对分散随机接入效率有益的影响。 通过在通过数值模拟存在随机分组到达的情况下,通过比较纳什均衡的效率来实现这种结果,通过数值模拟存在随机分组到达的对应均衡。

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