首页> 外文会议>International Astronautical Congress >RETHINKING SPACECRAFT HABITABILITY: THREE INNOVATIVE IDEAS TO FACE HUMAN FACTORS CHALLENGES IN LONG DURATION SPACE EXPLORATION MISSIONS TO MARS
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RETHINKING SPACECRAFT HABITABILITY: THREE INNOVATIVE IDEAS TO FACE HUMAN FACTORS CHALLENGES IN LONG DURATION SPACE EXPLORATION MISSIONS TO MARS

机译:重新思考航天器居民:三种创新思想面对人类因素的挑战,在长期空间勘探任务到火星

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With the aim to pursuing the endeavor of human space exploration to Mars, the challenges related to reliable transportation, habitability and other critical capabilities are to be consistently met. Hence, the spacecraft systems engineering needs to be combined with the application of sound human factors principles, at a very early stage of the design project. Indeed, in extended duration missions, the crew will have to cope with unprecedented level of self-sufficiency along with a certain number of latent and overt stressors. The human-environment relationship is therefore of paramount importance in strengthening the crew's ability to perform their mission successfully and return safely to Earth. In this context, the current paper rethinks spacecraft design with a human-centered approach. The main objective, indeed, is to create a travelling, working and living place where it is possible to maintain physiological homeostasis, psychosocial integrity and avoid sense deprivation. These conditions define the minimum sustainable level of habitability in order to face the main human factors challenges, such as the prolonged co-living and co-working in small groups, under conditions of confinement and isolation. After an accurate analysis based on spacecraft usability, flexibility and livability, three innovative ideas on how to counteract the aforementioned challenges are discussed: modularity, interlocking design and a sensorial stimulation area. The paper shows that the concept of modularity facilitates recovery of up to 15.3% of the spacecraft habitable volume, by making use of intelligent and transformable environments while respecting the structural constraints. Additionally, the use of the interlocking design is presented. Given the positive impact of the environmental variability, flexible usage, and personalization on unforeseen social and mission related changes, this new concept helps to customize elements of the environment and to rearrange crew's personal habitat. Furthermore, in order to recall normal physical and psychological earthly conditions, the design of a dedicated area for sensorial stimulation is considered. Finally, a special emphasis is put on the benefits of fostering crew's imagination by encouraging artistic and recreational activities. The use of some design artifices such as interactive screens, mirrors and interchangeable walls are proposed to improve the crew's perception of space, along with a new concept for the cupola to counteract the Earth out of view phenomenon. In conclusion, in order to test the discussed concepts in a relevant environment, this paper suggests the use of space analogues. This will allow refinement of the human-centered design, helping prepare missions to Mars.
机译:旨在追求人类空间探索到火星的努力,持续达到与可靠的运输,居住地和其他关键能力有关的挑战。因此,在设计项目的一个很早期的早期阶段,宇宙飞船系统工程需要与健全人体因素原则的应用相结合。事实上,在延长的持续时间任务中,机组人员将不得不应对前所未有的自给自足水平以及一定数量的潜在和明显的压力。因此,人类环境关系对加强机组人员成功执行任务的能力并安全地返回地球的能力至关重要。在这种情况下,目前的纸张用以人为本的方法重新思考航天器设计。实际上,主要目标是创造一个旅行,工作和生活场所,可以保持生理稳态,心理社会完整性并避免感知剥夺。这些条件限定了最低可持续居民的可持续性水平,以面对主要的人类因素挑战,例如在监禁和孤立的条件下在小组中长期共存和共同工作。在基于航天器可用性的准确分析之后,讨论了有关如何抵消上述挑战的三种创新思路:模块化,互锁设计和传感器刺激区域。本文通过在尊重结构约束的同时利用智能和可转化的环境,模块化的概念促进了最多15.3%的航天器可居民体积。另外,提出了互锁设计的使用。鉴于环境变异性,灵活的使用和个性化对无法预见的社交和特派团相关变化的积极影响,这一新概念有助于定制环境的元素并重新排列船员的个人栖息地。此外,为了召回正常的身体和心理条件,考虑了用于感应刺激的专用区域的设计。最后,特别强调通过鼓励艺术和娱乐活动来培养机组人物的想象力的好处。建议使用诸如互动屏幕,镜子和可互换墙壁等一些设计的工人,以改善机组人员对空间的看法,以及圆顶的新概念,以抵消视野现象。总之,为了测试相关环境中讨论的概念,本文提出了空间类似物的使用。这将允许改进人以人为本的设计,帮助准备马斯任务。

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