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This study examined ways to improve students' chances of success learning design concepts through the use of Object-Oriented Programming and Design (OOP&D) patterns by examining potentially effective ways to teach such patterns to novice programmers. Using hierarchical tree, complete-linkage analysis to survey a group of design experts, the study developed an order in which those experts believed thirty fundamental OOP&D patterns should be taught to optimize effective student learning. Once that basic order was identified, it became possible to divide the patterns into six sequential phases of patterns instruction to allow both maximal teaching and learning. Although the study did not present a conclusively effective approach for OOP&D teaching, it did provide information essential for future sequential phase patterns research.
机译:本研究通过使用面向对象的编程和设计(OOP&D)模式来检查潜在的有效方法来检查学生的成功学习设计概念的机会,通过检查潜在的有效方法来教导这些模式,以便向新手程序员教授这些模式。使用层次树,完全联系分析来调查一组设计专家,该研究开发了这些专家认为应该教导三十个基本OOP和D模式来优化有效的学生学习的命令。一旦识别出基本顺序,就可以将模式划分为六个连续阶段,以允许最大教学和学习。虽然这项研究没有出现了oop&d教学的最终有效的方法,但它确实为未来的顺序相位模式进行了必要的信息。

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