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3-D characterisation of road surface textures in TRIAS

机译:三维路面纹理的三维特征

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The generation of tyre-road noise is the dominant noise source of road traffic at higher driving speeds. In order to develop noise reduction methods, understanding of the mechanisms involved is required. The TRIAS model (Tyre-Road Interaction Acoustic Simulation) predicts tyreroad noise emission via simulation of the interaction between tyre and toad. For the modeling of tyreroad noise, information is needed at least for the whole contact area of a rolling tyre (3-D data). Data on the road surface texture are normally only available along a line in the driving direction (2-D data, I.e. height and length). Moreover, methods to characterize and measure road texture and tyre tread patterns are not generally accepted. The present paper describes a method to simulate the 3-D texture of road surfaces with a measured 2-D texture profile as a starting point. The method is based on modeling a road surface texture as an auto-regressive filtered white noise sequence. The road texture can be characterized by estimating the parameters of the filter. The modeling is applied to samples of three types of road surface for which the 3-D texture has been measured accurately. The presented method is shown to yield a sufficiently accurate estimate of the 3-D texture by measuring the 2-D profile; a comparison between measured and synthesized 3-D textures indicates a reasonable agreement with respect to the resulting sound levels as predicted with TRIAS. Thus this method may replace the time consuming direct measurement of 3-D textures.
机译:轮胎道路噪声的产生是驾驶速度较高的道路交通的主导噪声源。为了开发降噪方法,需要了解所涉及的机制。 Trias模型(轮胎道路交互声学仿真)通过仿真轮胎和蟾蜍之间的相互作用来预测TyereRoad噪声发射。对于托架转噪声的建模,至少需要信息,至少适用于滚动轮胎(3-D数据)的整个接触面积。道路表面纹理上的数据通常仅沿行驶方向的线(2-D数据,即高度和长度)可用。此外,通常不接受表征和测量道路纹理和轮胎胎面图案的方法。本文介绍了一种用测量的2-D纹理配置文件模拟路面3-D纹理的方法作为起始点。该方法基于将道路表面纹理建模为自动回归过滤的白噪声序列。通过估计过滤器的参数,可以表征道路纹理。模型应用于三种类型的路面样本,用于精确测量3-D纹理。显示出通过测量2-D型材来产生足够精确地估计3-D纹理;测量和合成的3-D纹理之间的比较表示与Trias预测的结果声级合理的协议。因此,该方法可以代替3-D纹理的直接测量耗时。

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