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Can streaming of stored playback video be supported on peer to peer infrastructure?

机译:对等基础架构的对等体可以支持存储播放视频的流式传输吗?

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Streaming live video over peers in the Internet is gaining popularity since it has the advantage of reducing the load on the server and enable the server to perform other specialized services more effectively. It also helps reduce the server bandwidth and is therefore no more a limiting factor for the number of clients served. We propose a architecture for 'streaming stored video' over peer-to-peer network. While a given peer continues to receive segments of the stream, simultaneously caching these segments locally renders this peer to inturn act as a source for other peers. These peers are highly transient in nature and the exit of a peer from the network results in loss of video segments. We overcome this in our architecture by exploiting the inherent redundancy of FEC encoding of video streams. Through simulations we establish the novelty of our architecture and show that our proposed solution incurs minimum overhead on the peers and does not increase the playback latency much more than the jitter buffer latency.
机译:通过互联网的对等体流动实时视频正在获得受欢迎程度,因为它具有减少服务器上的负载并使服务器更有效地执行其他专用服务的优势。它还有助于减少服务器带宽,因此不再是服务数量的限制因素。我们提出了一种在对等网络上的“流存储视频”的架构。虽然给定的对等体继续接收流的段,但同时缓存这些细分会局面使该对等体成为其他对等体的源代理。这些对等体的性质非常瞬态,并且从网络的同行的出口导致视频段的丢失。我们通过利用视频流的FEC编码的固有冗余来克服我们的架构中的这一点。通过模拟我们建立了架构的新颖性,并表明我们所提出的解决方案在对等体上引发最小开销,并且不会增加播放延迟,而不是抖动缓冲区延迟。

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