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A Phong-Based Concept for 3D-Audio Generation

机译:基于Phong的3D音频生成概念

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Intelligent virtual objects gain more and more significance in the development of virtual worlds. Although this concept has high potential in generating all kinds of multimodal output, so far it is mostly used to enrich graphical properties. This paper proposes a framework, in which objects, enriched with information about their sound properties, are being processed to generate virtual sound sources. To create a sufficient surround sound experience not only single sounds but also environmental properties have to be considered. We introduce a concept, transferring features from the Phong lighting model to sound rendering.
机译:智能虚拟物体在虚拟世界的发展中获得了越来越重要的重要性。虽然这一概念具有高潜力,但到目前为止,它主要用于丰富图形性质。本文提出了一个框架,其中正在处理丰富有关其声音属性的信息的对象,以生成虚拟声源。为了创造足够的环绕声体验,不仅是单一声音,还必须考虑环境特性。我们介绍了一个概念,将来自Phong Lighting Model的功能转移到声音渲染。

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