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Causal Perception in Virtual Environments

机译:虚拟环境中的因果感知

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Causal perception is an important cognitive phenomenon, which plays a central role in our understanding of the world. As such, its study is also relevant to interactive graphics systems. In this paper, we introduce a virtual reality system which can elicit causal perception. The system operates by intercepting the consequences of subjects’ actions and modifying them to generate new event co-occurrence. This process is based on an explicit representation of action structure, which supports the generation of event co-occurrences on a principled basis. We present results from a user experiment, which confirm a high level of causal perception in subjects having used the system.
机译:因果感知是一种重要的认知现象,这在我们对世界的理解中起着核心作用。因此,其研究也与交互式图形系统相关。在本文中,我们介绍了一个可以引起因果感知的虚拟现实系统。该系统通过拦截受试者的行为的后果并修改它们以生成新事件共同发生的后果来运行。此过程基于动作结构的显式表示,其支持原则性的事件共同发生。我们呈现来自用户实验的结果,该结果证实了在使用该系统的受试者中的高水平因果感知。

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