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An adaptive multimedia transmission protocol for distributed multimedia applications

机译:用于分布式多媒体应用的自适应多媒体传输协议

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In this paper, an end-to-end real-time adaptive protocol for multimedia transmission is presented. The transmission rate is determined by the quadratic probing algorithm that can obtain the maximal utilization of the client buffer and minimal allocation of the network bandwidth. It is also coupled with a congestion control mechanism that can effectively decrease 'he packet loss rate during network congestion. We investigate the performance of our quadratic probing algorithm in different congestion levels under both Local Area Net (LAN) and Internet environment. Performance analysis reveals that our approach is more robust in avoiding overflow and underflow in different network congestion levels, and adapting to the changing network delays. Comparisons are made with the fixed rate approach and the rate by playback requirement approach. Experimental results show that the proposed real time protocol with rate adjusting quadratic probing algorithm is efficient in utilizing the network resources and decreasing the packet loss ratios.
机译:本文介绍了一种用于多媒体传输的端到端实时自适应协议。传输速率由二次探测算法确定,其可以获得客户端缓冲器的最大利用率和网络带宽的最小分配。它还与拥塞控制机制相结合,可有效降低网络拥塞期间的丢包率。我们调查我们在局域网(LAN)和互联网环境下不同拥塞水平中的二次探测算法的性能。性能分析表明,我们的方法在避免不同网络拥塞水平中的溢出和下溢,以及适应变化的网络延迟的方法更加强大。通过固定速率方法和播放要求方法进行比较。实验结果表明,具有速率调整二次探测算法的提出的实时协议是利用网络资源和降低分组损耗比的有效性。

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