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An adaptive multimedia transmission protocol for distributed multimedia applications

机译:分布式多媒体应用的自适应多媒体传输协议

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In this paper, an end-to-end real-time adaptive protocol for multimedia transmission is presented. The transmission rate is determined by the quadratic probing algorithm that can obtain the maximal utilization of the client buffer and minimal allocation of the network bandwidth. It is also coupled with a congestion control mechanism that can effectively decrease the packet loss rate during network congestion. We investigate the performance of our quadratic probing algorithm in different congestion levels under both Local Area Net (LAN) and Internet environment. Performance analysis reveals that our approach is more robust in avoiding overflow and underflow in different network congestion levels, and adapting to the changing network delays. Comparisons are made with the fixed rate approach and the rate by playback requirement approach. Experimental results show that the proposed real time protocol with rate adjusting quadratic probing algorithm is efficient in utilizing the network resources and decreasing the packet loss ratios.
机译:本文提出了一种用于多媒体传输的端到端实时自适应协议。传输速率由二次探测算法确定,该算法可以最大程度地利用客户端缓冲区,并获得最小的网络带宽分配。它还与拥塞控制机制相结合,可以有效降低网络拥塞期间的丢包率。我们研究了在局域网(LAN)和Internet环境下,在不同拥塞级别下我们的二次探测算法的性能。性能分析表明,我们的方法在避免不同网络拥塞级别上的上溢和下溢以及适应不断变化的网络延迟方面更具鲁棒性。使用固定速率方法和按播放要求的速率方法进行比较。实验结果表明,所提出的带有速率调整二次探测算法的实时协议有效地利用了网络资源,降低了丢包率。

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