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A multithreaded runtime system for a multiprocessor/multinode cluster

机译:用于多处理器/ MultiLode集群的多线程运行时系统

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We designed and implemented an EARTH (efficient architecture for unning threads) runtime system for a multiprocessor/multinode, cluster. For portability, we built this runtime system on top of pthreads under Linux. This implementation enables the overlapping of communication and computation on a cluster of symmetric multiprocessors (SMP), andlets the interruptions generated by the arrival of new data drive the system, rather than relying on network polling. We describe how our implementation of a multithreading model on a multiprocessor/multinode system arranges the execution and the synchronization activities to make the best use of the resources available, and how the interaction between the local processing and the network activities are organized.
机译:我们为多处理器/ MultiLode,群集设计并实现了用于MultiProcessor / MultiLode的Runtime系统的地球(高效架构)运行时系统。为了便携性,我们在Linux下的Pthread上构建了此运行时系统。此实现使得能够在对称多处理器(SMP)集群上的通信和计算重叠,并且可以通过新数据到达系统产生的中断,而不是依赖于网络轮询。我们介绍了我们在多处理器/ MultiLode系统上的多线程模型的实现如何安排执行和同步活动,以充分利用可用的资源,以及本地处理之间的交互如何组织。

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