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SIMULATION FOR UNDERSTANDING COLLABORATION IN A VIRTUAL PUBLIC COUNTER

机译:用于了解虚拟公共柜台中合作的仿真

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E-government is emerging as the new way for government to provide services to its constituents. Local government organizations have to collaborate with each other in a virtual public counter to offer a one-stop shop. Many hurdles need to be taken and decisions need to be made before virtual counter can be realized. Public servants are, however, often not aware of the collaboration problems they have to deal with when designing a virtual counter. In this research simulation is used as an instrument to make government officials aware of collaboration problems. In this paper a simulation study aimed at making government officials aware of collaboration problems they have to deal with when designing a one-stop shop public business counter is presented. First the background and nine collaboration issues are discussed. Thereafter simulation models are presented modeling these collaboration issues. The effectiveness of these models has been evaluated using a workshop and a survey. The models were found to be effective to widen the horizon of government officials and to focus on organizational issues of collaboration instead on a limited number of mainly technical oriented issues.
机译:电子政务正是政府为其成分提供服务的新途径。当地政府组织必须在虚拟公共柜台中彼此合作,以提供一站式商店。需要采取许多障碍,并且在虚拟计数器可以实现之前需要做出决定。然而,公共仆人通常不知道在设计虚拟计数器时必须处理的协作问题。在本研究中,模拟被用作使政府官员意识到协作问题的仪器。在本文中,旨在让政府官员意识到在设计一站式商店公共业务柜台时,让政府官员意识到合作问题。首先讨论了背景和九个协作问题。此后,仿真模型呈现了这些协作问题的建模。这些模型的有效性已经使用研讨会和调查进行了评估。发现模型可有效扩大政府官员的地平线,并专注于合作的组织问题,而是在有限数量的主要技术导向问题上。

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