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The color of specular highlights

机译:镜面亮点的颜色

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摘要

An integral part of computer graphics, machine vision and human vision understanding is modeling how a surface reflects light. There is a substantial body of work on models describing surface reflectance ranging from purely matte to purely specular. One of the advantages of diffuse reflectance is that the color and the intensity of the reflected light are separable for most materials. Color is determined by the chromophores of the material, while intensity depends on the scene geometry. In specular highlights the color and the intensity of a specularity depend on both the geometry and the index of refraction of the material, which in turn is a function of wavelength. The graphics and vision communities often employ the following simplifying assumption when modeling specular highlights: For non-conductive materials the color of the specularity is the color of the light source. We will show that in most cases this assumption is violated. Theoretical analysis demonstrates that even for non-metallic surfaces the reflectivity ratio at specularities varies with both wavelength and angle of incidence. Furthermore, our experiments with a multispectral sensor clearly show that the deviation of the color of the specularities from the color of the incident light can be consistently measured.
机译:计算机图形,机器视觉和人类视觉理解的一个组成部分正在建模表面如何反射光线。在描述表面反射率的模型中,有一个大量的工作,这些模型从纯粹遮罩到纯粹的镜面。漫反射率的一个优点是,反射光的颜色和强度可用于大多数材料。颜色由材料的发色团确定,而强度取决于场景几何形状。在镜面上突出镜面的颜色和强度取决于材料的几何形状和折射率,这反过来是波长的函数。图形和视觉社区通常采用以下简化假设,在镜面镜面亮点时:对于非导电材料,镜面的颜色是光源的颜色。我们将显示在大多数情况下,这种假设违反了。理论分析表明,即使对于非金属表面,镜面处的反射率率随着波长和入射角而变化。此外,我们用多光谱传感器的实验清楚地表明,可以一致地测量从入射光的颜色的镜面颜色的颜色偏差。

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