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Trifocal Morphing

机译:三焦点变形

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摘要

Image morphing allows smooth transition between 2D images. However, one of the limitations of existing image morphing techniques is the lack of interaction - the viewpoints of the interpolated images are restrained to the line joining the optical centers of the source and the destination images. Another limitation of existing image morphing techniques is that shape warping often causes distortion due to barycentric mapping. In this paper, we present our trifocal morphing technique to address these problems. The new technique allows a user to change the viewpoint of the output images, i.e., increasing the degrees of freedom of interaction, and supports both interpolation and extrapolation. By making use of the intrinsic geometric relationship among the reference images for projective transformation, the distortion from barycentric mapping is also prevented. Unlike other warping-based view transferring techniques, trifocal morphing provides very smooth transition between reference images and supports both rigid and non-rigid scenes.
机译:图像变形允许在2D图像之间平滑过渡。然而,现有图像变形技术的局限性之一是缺乏交互 - 内插图像的观点被限制在连接源和目的地图像的光学中心的线上。现有图像变形技术的另一个限制是形状翘曲通常由于重心映射而导致失真。在本文中,我们介绍了我们的三焦点的变形技术来解决这些问题。新技术允许用户改变输出图像的观点,即增加交互自由度,并支持插值和外推。通过利用参考图像之间的内在几何关系进行投射变换,还防止了来自重心映射的失真。与其他基于翘曲的视图传输技术不同,Trifocal变形提供参考图像之间的非常平滑的转换,并支持刚性和非刚性场景。

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