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Information Incorporation in Online In-Game Sports Betting Markets

机译:信息在线在线运动博彩市场

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We analyze data from 52 online in-game sports betting markets (where betting is allowed continuously throughout a game), including 34 markets based on soccer (European football) games from the 2002 World Cup, and 18 basketball games from the 2002 USA National Basketball Association (NBA) championship. We show that prices on average approach the correct outcome over time, and the price dynamics in the markets are closely coupled with game events, agreeing with efficient market assumptions. We also examine qualitative distinctions between the two types of games.
机译:我们分析来自52个在线游戏中的体育博彩市场(在整个游戏中持续允许的投注),包括34个基于2002年世界杯的足球(欧洲足球)游戏的市场,以及2002年美国国家篮球的18场篮球比赛协会(NBA)锦标赛。我们表明平均方法的价格随着时间的推移,市场的价格动态与游戏事件密切联系,同意有效的市场假设。我们还检查两种类型的游戏之间的定性区别。

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