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Strategies for the Automatic Construction of Opening Books Strategies for the Automatic Construction of Opening Books

机译:自动施工开放书籍自动施工策略

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An opening book is an important feature of any game-playing computer program. These books used to be constructed manually by an expert, by storing good moves suggested by theory, or simply by listing all games ever played by strong players [2,5,8]. Interest has recently shifted to automatic opening book construction where positions are selected by a best-first strategy, evaluated using a brute force search and then added to the opening book [3]. This paper presents the new "drop-out expansion'' strategy for automatic opening book construction. It generalizes the previously used best-first strategy and reduces the opportunities for the opponent to force the player out of the book. The algorithm was used to calculate opening books for several games, including Awari and Othello, and helped to win the Awari tournament of the Computer Olympiad [10].
机译:开放书是任何游戏计算机程序的重要特征。这些书用于通过专家手动构建,通过存储理论建议的良好动作,或者只是通过列出所有由强大的玩家演奏的游戏[2,5,8]。利息最近转移到自动开启书籍施工,其中使用蛮力搜索评估的最佳策略选择位置,然后添加到开放书[3]。本文介绍了新的“辍学扩建”的自动开机书建设策略。它概括了以前使用的最佳策略,并减少了对手强迫播放器的机会。算法用于计算为几个游戏开放书籍,包括Awari和Othello,并帮助赢得电脑奥林匹克的Awari锦标赛[10]。

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