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Neural connect 4 - a connectionist approach to the game

机译:神经连接4 - 游戏的连接观点

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This article presents the system "Neural Connect 4", a program that plays the game Connect Four. This system employs the multilayer perceptron architecture which is learning through the supervised backpropagation algorithm. The required knowledge for training comes from saved games. After a short introduction to the game itself the symbolic algorithms used for training and evaluation are described. Comparisons are made within a connectionist approach: effective and ineffective learning techniques are shown and the results are discussed. "Neural Connect 4" proves that artificial neural networks are completely adequate for learning Connect Four, given that certain principles are observed.
机译:本文介绍了系统“神经连接4”,这是一个播放游戏的程序连接四个程序。该系统采用多层的Perceptron架构,该架构正在通过监督的反向验证算法学习。所需的培训知识来自已保存的游戏。在游戏本身简短介绍之后,描述了用于训练和评估的符号算法。在连接方面进行比较:显示有效和无效的学习技术,并讨论了结果。 “神经连接4”证明,鉴于观察到某些原理,人工神经网络完全足以学习四个。

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