首页> 外文会议>International Conference on Engineering Design >Using the skeleton model for preliminary geometrical synthesis of three-dimensional cinematic chains
【24h】

Using the skeleton model for preliminary geometrical synthesis of three-dimensional cinematic chains

机译:使用骨架模型进行三维电影链的初步几何合成

获取原文

摘要

The skeleton principle which consists in representing the main features of mechanism architectures by filar structures at the early stage of design is presented. The possibility of extending the skeleton concept to constructive primitives such as slider-crank, eccentric, rack-and-pinion or cam is considered Using the well-known mDH notations, an assembly method is proposed, allowing for the automatic construction of the geometrical model of any 3D cinematic chains. This model is used within a closed chain synthesis process to help designers check whether a candidate structure can satisfy both orientation and position constraints.
机译:提出了由菲尔结构在设计早期设计中代表机制架构主要特征的骨架原理。使用众所周知的MDH符号考虑将骨架概念扩展到诸如滑块曲柄,偏心,机架和小齿轮或凸轮的建设性基元的可能性,提出了一种组装方法,允许自动构造几何模型任何3D电影链。该模型用于封闭的链式合成过程中,以帮助设计者检查候选结构是否可以满足方向和位置约束。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号