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MM-band radar image filtering with texture information preservation

机译:MM带雷达图像滤波,具有纹理信息保存

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摘要

A problem of texture preservation in MM-band radar images while their filtering is a task important for remote sensing data interpretation [1]. Unfortunately, in many cases of filter design and application the texture preservation property is not properly taken into account. This happens even in case of application of locally adaptive filters with hard switching where the image homogeneous regions (locally passive areas) are processed by some noise suppressing filters (NSF) and locally active regions (edge and detail neighborhoods) are processed by the so called detail preserving filters (DPF) [2]. The discrimination between them is done on basis of local activity indicator (LAI) analysis, i.e. their comparison to some preset threshold. The texture is usually referred to locally active areas and DPFs generally preserve it better than NSPs. However, as it will be proven later, different DPFs are worth applying to edge/detail neighborhoods and texture areas. So, a reasonable idea is to apply different filters for processing the edge/detail neighborhoods and the regions with texture within the advanced hard switching framework. Thus, it is desirable to discriminate the edge/detail neighborhoods from textural areas and to design three state hard switching filtering schemes.
机译:MM带雷达图像中纹理保存问题,而其滤波是对遥感数据解释重要的任务[1]。不幸的是,在许多情况下,过滤器设计和应用程序,纹理保存属性未被妥善考虑。即使在使用某些噪声抑制滤波器(NSF)和局部活动区域(边缘和详细邻域)处理的具有硬切换的局部自适应滤波器的情况下,也会发生具有硬切换的局部自适应滤波器的情况下细节保存滤波器(DPF)[2]。它们之间的歧视是在局部活动指标(LAI)分析的基础上进行的,即它们与一些预设阈值的比较。纹理通常称为本地活动区域,DPF通常比NSP更好地保留它。但是,由于它将被证明,不同的DPF值得申请边缘/细节邻居和纹理区域。因此,合理的想法是应用不同的过滤器,用于处理边缘/细节社区和具有高级硬交换框架内的纹理的区域。因此,期望区分来自纹理区域的边缘/细节邻域并设计三个状态硬切换滤波方案。

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