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3D modeling system of human face and full 3D facial caricaturing

机译:3D人类脸部建模系统和全3d面部雕刻

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This paper proposes a method for modeling 3D face from the 3D facial images capture from the surrounding 2D cameras by which the color texture and surface shape information of the face are synchronously measured. And 3D facial caricature is proposed by applying 2.5D PICASSO system to the proposed surrounding 3D face model. Automatic method for extracting regions of the facial parts is technically maintained and the composition strategies for integrating a few 2.5D facial caricatures into surrounding 3D caricature are also proposed.
机译:本文提出了一种用于从周围的2D摄像机捕获从3D面部图像捕获的3D面部的方法,通过该2D摄像机的颜色纹理和表面形状信息是同步测量的。通过将2.5D毕加索系统应用于提出的3D面部模型来提出3D面部漫画。在技​​术上,还提出了在技术上维持用于提取面部部件区域的自动化方法,并提出了将几个2.5D面部漫画集成到周围的3D漫画中的组成策略。

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