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Evaluating Market User Interfaces for Electric Vehicle Charging using Bid2Charge

机译:使用BID2Charge评估市场用户界面进行电动车辆充电

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We consider settings where electric vehicle drivers participate in a market mechanism to charge their vehicles. Existing work typically assumes that participants are fully rational and can report their charging preferences accurately. However, this may not be reasonable in settings with non-experts. To explore this, we design a novel game called Bid2Charge and compare a fully expressive interface that covers the entire space of preferences to two restricted interfaces that offer fewer possible reports. We show that restricting the users' preferences significantly reduces deliberation times while also leading to an increase in utility by up to 70%.
机译:我们考虑电动汽车司机参与市场机制来为其车辆充电的设置。现有工作通常假设参与者完全是合理的,可以准确地报告其充电偏好。但是,这可能在非专家的环境中可能不合理。为了探索这一点,我们设计一个名为BID2Charge的新型游戏,并比较一个完全富有呈现的界面,涵盖了整个偏好空间的两个限制接口,提供了更少的报告。我们表明,限制用户的偏好显着降低了审议时间,同时也导致效用增加了70%。

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