首页> 外文会议>International Conference on Pattern Recognition >Recognition of 3D textured objects by mixing view-based and model-based representations
【24h】

Recognition of 3D textured objects by mixing view-based and model-based representations

机译:通过混合基于视图和基于模型的表示来识别3D纹理对象

获取原文

摘要

A strategy combining advantages of view-based and model-based object recognition approaches has been developed. Textured 3D models are used to produce local appearances of object key-points. Correspondences between 3D points and local appearances are also established during this learning stage. The recognition consists first in matching these local appearances and those extracted from the image. A robust 3D pose estimation is then carried out, discarding spurious correspondences. This algorithm is computationally very efficient. It can analyse images including several objects and can also handle partial object occultations as well as important changes of brightness and contrast.
机译:已经开发了一种结合视图和基于模型的物体识别方法的优点的策略。纹理的3D模型用于生成对象键点的本地外观。在该学习阶段也建立了3D点和局部外观之间的对应关系。识别首先在于匹配这些本地外观和从图像中提取的那些。然后执行鲁棒的3D姿态估计,丢弃虚假的对应关系。该算法计算非常有效。它可以分析包括多个对象的图像,也可以处理部分对象源,以及亮度和对比的重要变化。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号