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Enhanced streamline texture synthesis for vector field visualization

机译:增强的流线纹理合成矢量字段可视化

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The Streamline Texture Synthesis (STS) uses a different 1D texture to texture map each streamline and streamline textures are synthesized. The ESTS adjusts the width of a streamline based on the critical point and maps several 1D textures to a streamline in order to accelerate computing. ESTS can also simulate animations and visualize 2D unsteady or 3D surface flows. The analyzed result proves that ESTS produces substantially better visual results and ESTS is fast enough to visualize vector field interactively.
机译:Streamline纹理合成(STS)使用不同的1D纹理来纹理映射,每个流映射都是合成的。基于临界点,EST调整流线的宽度,并将几个1D纹理映射到流线以加速计算。 EST还可以模拟动画并可视化2D不稳定或3D表面流。分析结果证明,EST产生基本更好的视觉结果,并且EST足够快,以便以交互方式可视化矢量场。

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