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Java mobile agents implementing on-line algorithms to improve the QoS of a 3D distributed virtual environment

机译:Java Mobile Agents实现在线算法,以提高3D分布式虚拟环境的QoS

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With the explosion in Global Networks such as the Web, communities take advantage sharing and working with the big amount of information and services available. Within this context a promising area for the communities when dealing with the information on the man-machine interface is Distributed Virtual Reality. However, distributed applications must deal with issues such as robustness, scalability, heterogeneity, uncertain online inputs and good Quality of Service (QoS). The work presented in this paper describes our enterprise improving the QoS of DVRMedia, a Multi-User Virtual Reality system for the Web [9]. This tentative brings us to deal with an abstract model so called the k-server problem. We propose a solution with the integration of two paradigms: online algorithms and mobile agents. Both paradigms allow us to design a scheme for improving the QoS and to drive an implementation in Java. The solution is validated with experiments and its implementation on DVRMedia.
机译:随着全球网络(如Web),社区的爆炸利用分享并使用可用的大量信息和服务。在此背景下,在处理有关人机界面信息时的社区的有希望的区域是分布式虚拟现实。但是,分布式应用程序必须处理鲁棒性,可扩展性,异质性,不确定的在线投入和良好的服务质量(QoS)。本文提出的工作介绍了我们的企业,提高了DVRMedia的QoS,这是Web的多用户虚拟现实系统[9]。这个暂定带给我们处理一个抽象模型,所以称为K-Server问题。我们提出了一个解决方案,通过两种范式集成:在线算法和移动代理商。两个范式都允许我们设计一种改进QoS的方案并在Java中推动实现。该解决方案通过实验验证及其在DVRMedia上的实施。

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