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Revealing the Realities of Collaborative Virtual Reality

机译:揭示协同虚拟现实的现实

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We look at differences between the experience of virtual environments and physical reality, and consider making the technical limitations which cause these differences 'visible', aiming to provide resources to enhance communication between users. Three causes of such discrepancies are considered to illustrate this idea: field-of-view; haptic feedback; and network delays. For each, we examine ways of revealing the limitations of the virtual world as resources to better understand the intricacies of system and co-user behaviour. These examples introduce a broader discussion of design issues involved in producing interfaces for day-to-day collaboration through virtual environments. Issues include: the application and activity undertaken through the virtual world; the ability to focus on the business at hand rather than the system in use; and extent of users' familiarity with application and system.
机译:我们在虚拟环境和物理现实的经验之间看出差异,并考虑制定导致这些差异“可见”的技术限制,旨在提供资源来增强用户之间的沟通。认为这种差异的三个原因被认为是说明这个想法:视野;触觉反馈;和网络延迟。对于每个人,我们研究了揭示虚拟世界作为资源的局限性的方法,以更好地了解系统和共同用户行为的复杂性。这些示例介绍了通过虚拟环境制作日常协作界面所涉及的设计问题的更广泛的讨论。问题包括:通过虚拟世界进行的申请和活动;专注于手头的业务而不是使用的系统;和用户熟悉应用程序和系统的程度。

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