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Computing Pure Strategy Nash Equilibria in Compact Symmetric Games

机译:在紧凑型对称游戏中计算纯策略纳什均衡

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We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in symmetric games with a fixed number of actions. We restrict ourselves to "compact" representations, meaning that the number of players can be exponential in the representation size. We show that in the general case, where utility functions are represented as arbitrary circuits, the problem of deciding the existence of PSNE is NP-complete. For the special case of games with two actions, we show that there always exists a PSNE and give a polynomial-time algorithm for finding one. We then focus on a specific compact representation: piecewise-linear utility functions. We give polynomial-time algorithms for finding a sample PSNE, counting the number of PSNEs, and also provide an FPTAS for finding social-welfare-maximizing equilibria. We extend our piecewise-linear representation to achieve what we believe to be the first compact representation for parameterized families of (symmetric) games. We provide methods for answering questions about a parameterized family without needing to solve each game from the family separately.
机译:我们在用固定数量的动作中分析计算纯策略纳什均衡(PSNE)的复杂性。我们将自己限制在“紧凑型”的陈述中,这意味着玩家的数量可以是表示尺寸的指数。我们表明,在常规情况下,实用程序函数表示为任意电路,决定PSNE存在的问题是NP-Complete。对于具有两个动作的游戏特殊情况,我们表明总共存在PSNE并提供用于查找一个的多项式时间算法。然后我们专注于特定的紧凑型表示:分段 - 线性实用程序功能。我们提供用于查找样品PS​​NE的多项式算法,计算PSNES的数量,并为寻找社会福利最大化均衡提供FPTA。我们扩展了分段 - 线性表示,以实现我们认为是(对称)游戏的参数化系列的第一个紧凑型表示。我们提供关于参数化家庭的问题的方法,而无需单独从家庭中解决每个游戏。

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