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Image generation techniques for out-door scene simulation

机译:外门场景仿真的图像生成技术

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Scene simulation has an important role in numerous applications such as the design of machine vision systems, the design of virtual environments and the test and validation of image processing algorithms. Many approaches have been proposed,however the majority of them are intended for indoor scene simulation. The simulation of outdoor scene is more difficult problem due to the influence of weather and temperature conditions. For the simulation of outdoor scenes, a gray level imagegeneration approach based on mean and variance prediction is first presented which simulates the scene under a hypothetical set of weather conditions by using a transformation of the same outdoor scene under a different set of known weather conditions.Secondly, an image synthesis approach via linear interpolation of standard sample images is derived from Kajiya's rendering equation theory. Finally a simulation approach for outdoor scene in rain and fog is given based on the relationship between thepoint spread function (PSF) and modulation transfer function (MTF) and the quality of imaging. A number of experiments illustrate that the similarity of our simulated imagery to the captured images of an outdoor scene under variable weather conditions.
机译:场景仿真在众多应用中具有重要作用,例如机器视觉系统设计,虚拟环境设计以及图像处理算法的测试和验证。已经提出了许多方法,但其中大多数是用于室内场景模拟。由于天气和温度条件的影响,户外场景的模拟更困难。对于户外场景的模拟,首先介绍基于平均值和方差预测的灰度级图像生成方法,其通过在不同的已知天气条件下使用相同的户外场景的变换来模拟现有的天气条件下的场景。其次,通过标准样品图像的线性插值的图像合成方法来自Kajiya的渲染方程理论。最后,基于观点扩展功能(PSF)和调制传递函数(MTF)与成像质量之间的关系,给出了雨雨和雾中户外场景的仿真方法。许多实验说明了我们模拟图像对可变天气条件下的户外场景的捕获图像的相似性。

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