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A design method for educational multimedia software

机译:教育多媒体软件的设计方法

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We describe a design method for educational multimedia software using the principles of concurrent engineering. This requires a close collaboration between the social scientist's and the engineer's approaches and a mutual questioning at every stage of the design process. Thus we present how the educational specifications, the processing/management of data and the multimedia product itself can be developed as well as the relationships each step has with the others. We also take a detailed look at the effect of introducing multimedia tools in education. Our general design method is then applied to the on-going realization of a specific multimedia project.
机译:我们描述了一种使用并发工程原理的教育多媒体软件的设计方法。这需要社会科学家和工程师的方法之间密切合​​作,并在设计过程的每个阶段相互质疑。因此,我们展示了教育规范,数据和多媒体产品本身的方式以及每个步骤与其他人的关系。我们还详细了解引入多媒体工具在教育中的效果。然后将我们的一般设计方法应用于特定多媒体项目的持续实现。

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