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Virtual Face-to-Face Communication System for Human Interaction Analysis by Synthesis

机译:通过合成的虚拟面对面通信系统进行人类相互作用分析

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In this paper, an embodied virtual face-to-face communication system for human interaction analysis by synthesis was developed, and the effectiveness of the system was demonstrated. The system provides virtual communication environments where two remote talkers communicate through their virtual actors (VAs) or virtual waves (VWs) representing their face-to-face interactive behavior on the basis of their motions and voices. Talkers can obtain interaction awareness by observing their interaction of VAs or VWs including themselves in the same virtual space. In the system, even if the time lags of data transmission exist in network, the temporal interaction relation of VAs keeps natural because each behavior of VA is delayed in the same way in the same space. Thus, this system is quite unlike the conventional telecommunication systems where the communication space between talkers is separated because only the partner to talk to is displayed. The system would be expected to form the foundation of information media and communication technologies as well as the methodology for the analysis and understanding of various human interactions.
机译:在本文中,开发了一种通过合成的人体相互作用分析的体现虚拟面对面通信系统,并证明了系统的有效性。该系统提供虚拟通信环境,其中两个远程讲话者通过其虚拟演员(VAS)或虚拟波(VWS)进行通信,基于其动作和声音表示其面对面的交互行为。通过观察VAS或VW的互动包括在同一虚拟空间中,谈话者可以获得互动意识。在系统中,即使网络中存在数据传输的时间滞后,VAS的时间交互关系也会保持自然,因为VA的每个行为在同一空间中以相同的方式延迟。因此,该系统与传统的电信系统不同,因为仅显示伴侣交谈的讲话者之间的通信空间。预计该系统将形成信息媒体和通信技术的基础以及对各种人类互动的分析和理解的方法。

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