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Efficient Algorithms for Delay Bounded Multicast Tree Generation for Multimedia Applications

机译:用于多媒体应用的延迟有界组播树生成的高效算法

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Given a network topology and costs associated with the links, the problem of generating a minimum cost multicast tree can be modelled as a Steiner tree problem. However, many real time applications such as video-conferencing require that data be sent within prespecified delay limits in order to avoid problems such as anachronism and lack of synchronization. This paper deals with the delay-bounded cost-optimal multicast tree (DBCMT) generation problem. A closely related problem is to find a delay-bounded cost-optimal path (DBCP) between a specified source and destination node. Such a path can be used be used as a starting point to solve the DBCMT. We present here two heuristics for building delay constrained multicast trees which have near optimal cost. A comparison of our heuristics with other proposed heuristics is also presented.
机译:鉴于网络拓扑和与链接相关的成本,生成最小成本多播树的问题可以被建模为施泰纳问题。然而,许多实时应用诸如视频会议的应用要求将数据发送在预先限定的延迟限制内,以避免诸如类似机器处的问题和缺乏同步。本文涉及延时有界限成本 - 最佳多播树(DBCMT)生成问题。密切相关的问题是在指定的源和目标节点之间找到延迟有界限的成本最佳路径(DBCP)。可以使用这种路径用作解决DBCMT的起点。我们在这里展示了两个建筑延迟约束组播树的启发式,这些树木具有近最佳成本。还提出了与其他拟议启发式机构的启发式的比较。

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