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Designing an Authorable Scenario Representation for Instructor Control over Computationally Tailored Narrative in Training

机译:在训练中设计教师控制的权威情景表示

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Training scenarios, games, and learning environments often use narrative to manipulate motivation, priming, decision context, or other aspects of effective training. Computational representations of scenario narrative are useful for computer planning and real-time tailoring of training content, but typically define how to display narrative in the scenario world. The training rationales and the impacts of narrative on trainees are not typically accessible to the computer. We describe a computational representation that lets instructors explicitly author the training goals and impacts in a narrative. The representation captures both causality in the simulated world and instructional intent. Furthermore the streamlined representation enables nontechnical authoring of sophisticated interactions between instructional goals when a computer tailors training material to individual learners. The narrative representation has the potential to increase instructor acceptance, understanding, and control over computer tailoring, thereby making training more effective.
机译:培训场景,游戏和学习环境经常使用叙述来操纵动机,启动,决策背景或有效培训的其他方面。方案叙述的计算表示对于计算机规划和培训内容的实时裁缝是有用的,但通常定义如何在情景世界中显示叙述。计算机通常无法访问培训理由和叙事对学员的影响。我们描述了一个计算表示,让教师明确提交培训目标和叙述中的影响。该表示捕获了模拟世界和教学意图中的因果关系。此外,简化的表示使得当计算机裁定到各个学习者的培训材料时,指导目标与教学目标之间的复杂相互作用的非技术作者。叙述性代表有可能提高教练接受,理解和控制计算机剪裁,从而使培训更有效。

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