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A prototype system for intuitive film planning

机译:直观电影规划的原型系统

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摘要

The author describes a prototype system for directing a computer generated scene for film planning. The system is based upon the concepts of the intuitive interface, an environment in which the user interacts in front of a projection screen, and where interaction in physical space and pointing gestures are used to direct the scene. The environment demands certain requirements of the interaction paradigms that cannot be converted directly from menu-based systems. He presents some new concepts using real space that cannot be found in traditional desktop metaphors. For the pointing gesture he describes a simple algorithm based on tracking colored regions and inverse kinematics using a simple model of the human arm. Finally, he discusses some results from an empirical study with film directors using the prototype.
机译:作者描述了一种用于指导计算机生成的电影规划场景的原型系统。该系统基于直观界面的概念,用户在投影屏幕前面交互的环境,以及物理空间和指向手势的交互来指导场景。环境需要直接从基于菜单的系统转换的交互范式的某些要求。他介绍了一些使用传统桌面隐喻中无法找到的真实空间的新概念。对于指向手势,他描述了一种基于跟踪着色区域和使用人体臂的简单模型的逆运动学的简单算法。最后,他讨论了使用原型与电影导演的实证研究结果。

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