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3-D facial pose and gaze point estimation using a robust real-time tracking paradigm

机译:3-D面部姿势和凝视点估计使用强大的实时跟踪范式

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Facial pose and gaze point are fundamental to any visually directed human-machine interface. In this paper we propose a system capable of tracking a face and estimating the 3-D pose and the gaze point all in a real-time video stream of the head. This is done by using a 3-D model together with multiple triplet triangulation of feature positions assuming an affine projection. Using feature-based tracking the calculation of a 3-D eye gaze direction vector is possible even with head rotation and using a monocular camera. The system is also able to automatically initialise the feature tracking and to recover from total tracking failures which can occur when a person becomes occluded or temporarily leaves the image.
机译:面部姿势和凝视点是任何视觉上有针对性的人机界面的基础。在本文中,我们提出了一种能够跟踪面部的系统并估计3-D姿势和凝视的实时视频流。这是通过使用3-D模型以及假设仿射投影的特征位置的多个三态三角测量来完成的。使用基于特征的跟踪,即使使用头部旋转和使用单眼相机,也可以计算3-D眼睛凝视方向矢量的计算。该系统还能够自动初始化特征跟踪并从总跟踪故障中恢复,当一个人被遮挡或暂时离开图像时可能发生的总跟踪失败。

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