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Performance Analysis of Packet Capture Methods in a 10 Gbps Virtualized Environment

机译:10 Gbps虚拟环境中数据包捕获方法的性能分析

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Network speeds are increasing and processor core counts rise while processor clock rates stagnate. This has led to both packet processing applications distributing their workload over several cores and to the virtualization of physical systems also using multiple cores. However, these two concepts are at odds with each other as both must take full advantage of multi-core systems for desirable performance. In this paper, we look at the performance considerations of dealing with 10 Gbps traffic rates in worst case loads using a bare-metal system and a virtual appliance model and several difference packet capture methods. We also discuss potential ideas to improve the performance of these virtual systems.
机译:网络速度正在增加,并且处理器核心计数在处理器时钟速率停滞不前。这导致了分组处理应用程序,这些应用程序在几个核心上分发了它们的工作负载以及使用多个核心的物理系统的虚拟化。然而,这两个概念彼此有所同时,因为两者都必须充分利用多核系统以获得所需的性能。在本文中,我们通过裸机系统和虚拟设备模型和多个差分数据包捕获方法来查看最坏情况下的10 Gbps流量速率的性能考虑。我们还讨论了提高这些虚拟系统的性能的潜在想法。

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