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Mixed Library - Bridging Real and Virtual Libraries

机译:混合图书馆 - 桥接真实和虚拟图书馆

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New technologies, especially mixed reality devices, such as Microsoft HoloLens, are blurring the difference between the real and virtual worlds. These developments provide an exciting opportunity to redefine virtual library while maintaining utility and effectiveness. Developing a mixed library system requires identifying the set of services to be supported by the system and identifying well-defined service protocols. We describe a mixed reality based system, a prototype mixed library, that provides a variety of affordances to support embodied interactions and improve the user experience. By leveraging embodiment and context awareness, a mixed reality based user interface can provide many ways to aid a user. We use Microsoft HoloLens device to augment the user's experience in the real library and to provide a rich set of affordances for embodied and social interactions. In addition, the user can also access services of the virtual library when not in the real library.
机译:新技术,特别是混合现实设备,如微软霍尔霍尔,正在模糊真实和虚拟世界之间的差异。这些发展提供了重新定义虚拟库的令人兴奋的机会,同时保持实用性和有效性。开发混合库系统需要识别系统支持的一组服务并识别明确定义的服务协议。我们描述了一种基于混合的现实系统,是一个原型混合库,提供了各种可承受的支持体现的相互作用并改善用户体验。通过利用实施例和上下文意识,基于混合现实的用户界面可以提供许多方法来帮助用户。我们使用Microsoft Hololens设备增强用户在真实图书馆的体验,并为体现和社交互动提供丰富的带来。此外,用户还可以在不在真实库中访问虚拟库的服务。

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