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Ghost Hunter - An Augmented Reality Ghost Busting Game

机译:幽灵猎人 - 一个增强现实鬼魂破坏游戏

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In Ghost Hunter the player can walk into any environment and hunt for ghosts. The game automatically generates a real time physical representation of the room using a combination of motion tracking, area learning and depth perception technologies. Looking through a mobile sight attached to a mock up ghost gun the player is able to spot and destroy ghosts that can emerge from any surface in the room. This paper covers the design and technology of developing a mobile, augmented reality, game aimed at exploiting current advances in mobile AR. We aim to cover tracking challenges of an untethered device that does not rely on physical markers, design challenges of integrating tablet based technology with a portable mock weapon system, and game design principles that cover the integration.
机译:在幽灵猎人中,玩家可以走进任何环境并追捕鬼魂。游戏使用运动跟踪,区域学习和深度感知技术的组合自动生成房间的实时物理表示。透过嘲笑的幽灵枪来观看鬼枪,球员能够发现和摧毁可以从房间里的任何表面出现的鬼魂。本文涵盖了开发移动,增强现实的设计和技术,旨在利用移动AR的当前进步。我们旨在涵盖不依赖物理标记的无法阻止设备的挑战,使用便携式模拟武器系统将基于片的技术集成的设计挑战,以及覆盖集成的游戏设计原则。

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