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A FAST ALGORITHM FOR FINDING THE CONVEX HULL OF A SIMPLE POLYGON

机译:一种快速算法,用于查找一个简单多边形的凸孔

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Although algorithms exist that construct the convex hull of a simple polygon in linear time and space, they are in fact not fast enough (except reference [6]) because they, at least in an explicit manner, fail to refer to the slope behavior of edges of the output polygon. Here we present an approach that requires no auxiliary stack and runs more efficiently due to its simpler operations if compared with most of the previous methods for the problem. Besides , its time performance is equivalent to that of reference [6].
机译:虽然存在算法,但是在线性时间和空间构造一个简单的多边形的凸壳,它们实际上不够快(除了引用[6]),因为它们至少以明确的方式引用斜坡行为输出多边形的边缘。在这里,我们提出了一种方法,该方法不需要辅助堆栈,并且如果与此问题的大多数方法相比,由于其更简单的操作,因此效率更有效地运行。此外,其时间性能相当于参考[6]。

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