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Dynamic Geodesic Convex Hulls in Dynamic Simple Polygons

机译:动态简单多边形中的动态测地线凸包

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We consider the geodesic convex hulls of points in a simple polygonal region in the presence of non-crossing line segments (barriers) that subdivide the region into simply connected faces. We present an algorithm together with data structures for maintaining the geodesic convex hull of points in each face in a sublinear update time under the fully-dynamic setting where both input points and barriers change by insertions and deletions. The algorithm processes a mixed update sequence of insertions and deletions of points and barriers. Each update takes O(n^2/3 log^2 n) time with high probability, where n is the total number of the points and barriers at the moment. Our data structures support basic queries on the geodesic convex hull, each of which takes O(polylog n) time. In addition, we present an algorithm together with data structures for geodesic triangle counting queries under the fully-dynamic setting. With high probability, each update takes O(n^2/3 log n) time, and each query takes O(n^2/3 log n) time.
机译:我们考虑在存在不相交线段(障碍)的情况下,将简单多边形区域中的点的测地线凸包细分为简单连接的面。我们提出了一种算法和数据结构,用于在全动态设置(输入点和障碍均通过插入和删除而变化)的全动态设置下,在亚线性更新时间内保持每个面上的测地线凸包。该算法处理点和障碍的插入和删除的混合更新序列。每次更新都花费O(n ^ 2/3 log ^ 2 n)个时间,其中n是当前点和障碍的总数。我们的数据结构支持对测地线凸包的基本查询,每个查询都需要O(polylog n)时间。此外,我们提出了一种算法和数据结构,用于全动态设置下的测地三角形计数查询。很有可能,每个更新花费O(n ^ 2/3 log n)时间,每个查询花费O(n ^ 2/3 log n)时间。

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