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Virtual topologies for WDM star LANs-the regular structures approach

机译:WDM Star Lans的虚拟拓扑 - 常规结构方法

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The design of a wavelength division multiplexing (WDM) passive star network must address the following limitations of the optical hardware technologies: a limited number of transmitters and receivers at each node; the unavailability of rapidly tuning transmitters and receivers; and the mismatch between the electronic processing rates and the optical transmission bandwidth. The authors investigate the use of regular virtual topologies as an efficient solution that incorporates the above hardware limitations, while providing high system utilization and low end-to-end delays. The following regular topologies are investigated: Shufflenet, binary hypercube, generalized hypercube, and two-dimensional torus. A number of performance and hardware related metrics are introduced that reflect the use of these topologies in a high speed optical environment. Based on these metrics, along with upper and lower bounds developed for performance and hardware requirements, the authors evaluate and compare the selected regular topologies. They also address the issue of mapping the regular virtual topologies into a WDM star network.
机译:波分复用(WDM)被动星网络的设计必须解决光学硬件技术的以下限制:每个节点的有限数量的发射器和接收器;快速调整变送器和接收器的不可用;电子处理速率与光传输带宽之间的不匹配。作者调查使用常规虚拟拓扑作为一种有效的解决方案,该解决方案包含上述硬件限制,同时提供高系统利用率和低端到最终延迟。调查以下常规拓扑:Shuffleenet,二进制超级,广义超立方体和二维圆环。引入了许多性能和硬件相关的指标,其反映了在高速光学环境中使用这些拓扑。基于这些指标,以及为性能和硬件要求开发的上限和下限,作者评估并比较所选的常规拓扑。他们还解决了将常规虚拟拓扑映射到WDM星际网络的问题。

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